Program Learning Outcomes

PLO 1
Produce a body of work suitable for seeking transfer to bachelor's programs at other colleges and universities or entry-level opportunities for employment in their chosen field of game design. 

PLO 2
Solve creative problems within their field of game design & production, including research, prototyping, playtesting, assessment, development and synthesis of technical, aesthetic, and conceptual knowledge. 

PLO 3
Develop collaborative work methodologies in preparation for careers in the media arts. 

PLO 4
Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field. 

PLO 5
Build a working knowledge of coding fundamentals and utilize in game development. 

PLO 6
Evaluate work in their field, including their own work, using professional terminology and the vocabulary of game design and development. 

PLO 7
Recognize the influence of media culture and aesthetic trends in game design.